Devlog 4 - XO Arena - Crunch Time

By Jennifer A. - Posted at 3 months ago

I have not posted a devlog for a long while. This blog is a quick update on the latest progress of my game with screenshots. There's simple list below that outlines the features that are already in, the features that are being fixed, and the features that are about to be implemented into the game.

I've crossed out a third of the "Finished" section while working on the game since the release of the last devlog.

Crunch time is the title, because I'm cramming everything I can do with my time before I go and do more school work.

Finished

-TIMER NOT WORKING SERVER SIDE
-LOGO SIZE
-JUMPING DAMAGE
-BUG WITH CHARACTER CHEST HITBOX
-CORRECT MUZZLE FLASH
-PIVOTS FOR OBJECTIVES
-AT START, EQUIP CORRECT GUN
-JUMPING DAMAGE AT START OF GAME
-DAMAGE ARMOUR FIRST BEFORE HEALTH (SERVER SIDE)
-FIX GUN DAMAGES ON PLAYER (SERVER SIDE)
-FADE TO BLACK WHEN DYING
-SET CAMERA PARENT TO PLAYERCHARACTER WHEN ROUND ENDS
-SHOW TIME ON SPECTATOR MODE
-SNIPER SCOPE SIZE
-GUN SWAY
-CHOP GUI AND CORRECT THE PROPORTION OF THE SPRITES BASED ON THE SCREEN RESOLUTION
-PLAYERS NOT DISTRIBUTED PROPERLY INTO TEAMS SERVER SIDE
-MOVEMENT NOT INTERPOLATED
-CAN SHOOT WHILE RUNNING
-AT START IRON SIGHT IS ENABLED
-SERVER CRASHES EVERYTIME (PLAYER TIMEOUT)
-CAN SHOOT WHEN ROUND ENDS
-SNIPER SCOPE SIZE NOT CORRECT
-HTML SCALE BY SCREEN RESOLUTION
-CHANGE WEAPONS WHILE RUNNING DOESN'T CHANGE SCALE PROPERLY
-CAN RUN SIDEWAYS
-DAMAGE INDICATOR WHEN FALLING/BEING HIT (RED BOX/BLOOD MARKS AROUND THE HUD)
-PROPER CROSSHAIR THAT CHANGES SIZE
-PISTOL ANIMATIONS
-AMMO DOESN'T REPLENISH WHEN ROUND RESTARTS OR PLAYER IS TEAM BALANCED
-PLAYER CHANGES ID TO 1 RANDOMLY
-RELOADING AND LIMITED AMMO
-SERVER CRASHES (PLAYER TIMEOUT)
-KEYS CHANGE
-KEY BINDINGS
-ENSURE CONNECT IS ONLY CLICKED ONCE
-LOADING PAGE
-LOAD SERVERS, STUCK/DELAY
-GUN ATTACHMENT ON CHARACTER
-GRENADE
-MAX ROUNDS
-GAME IS ACTIVE, PLAYER SPECTATE
-CHANGE GAME TO ACTIVE IF PLAYER > 1
-CHANGE TO WAITING FOR PLAYERS < 2
-WAITING FOR PLAYERS
-CHANGE "SPECTATOR MODE" TO "WAITING FOR PLAYERS"
-MOVEMENT INTERPOLATION NOT WORKING >2 PLAYERS
-2ND PLAYER DIES AFTER SPAWNING (JUMPING?)
-GAME DOESN'T SWITCH TO SPEC/WAITING MODE WHEN 2ND PLAYER LEAVES
-SERVER HIBERNATE/PAUSE WHEN 0 PLAYERS
-ESC, CONNECTING BOX IS SHOWN
-VERSION CHECK
-TICK REGULATION, CLIENT
-WEBVIEW TEXTURE RESOLUTION SKEWED
-PLAYER TIME OUT
-MORE RESOLUTION SUPPORT
-MOUSE POSITION WRONG - HTML UI
-MOUSE SENSITIVITY SETTINGS IS FUCKED
-LATENCY NOT REAL IN SERVER LIST
-SLOW LOADING OF SERVERS LIST
-OBJECTIVE RADIUS (BOX)
-PLAYER COUNT FIND SERVER MENU
-DEAGLE - NOT APPEARING
-USP - ROTATED WRONG SCALE
-GLOCK - WEAPON ROTATED TO RIGHT 90 degrees
-VALTRO - NOT APPEARING
-MAC11 TOO BIG
-UMP 45 SCALE TOO BIG
-MAGPUL SCALE TOO BIG
-ACR SCALE TOO BIG
-EBR NOT APPEARING
-RADAR
-GUN KICKBACK NOT WORKING
-MORE GUNS
-INTERPOLATE FADES
-SERVER QUERY PING FAILURE

To-Do (Client-side)

SCOUT NEED REPLACEMENT
AS50 NO SCOPE, HOLES IN GUN
SMOKE GRENADE NOT CORRECT SCALE
FLASHBANG NOT APPEARING
DEATH CAM IS UP THE PLAYER'S HEAD
DEATH CAM IS POINTING TO KILLER
REMOVE DECAL TO OPTIMIZE
SMOKE PARTICLES ON GUN TIP
SMOKE PARTICLES ON BULLET HIT
RUN LEFT DOESN'T WORK (SLOW SPEED)
WEAPON CATALOGUE/BUY MENU
SCOREBOARD
MELEE
GUNS MATERIALS
GUNS ANIMATIONS RELOAD
BUY ZONE
MAP CHANGE
DEFAULT WEAPON AT GAME START NOT SELECTED
DEATHMATCH MODE
SOUND
SWITCH GUNS UI
GUN SCALES SKEWED
GUN TRANSITION TO HIP DOESNT WORK
BOMB DEFUSAL GAMEMODE - DEFUSE NUCLEAR BOMB
MAP PROTECTION CHECKSUM
MAP PROTECTION CHECK FILE SIZE
MAP PROTECTION CHECK DATE MODIFIED
SERVER VIEW INFO
WHEN ZOOMED IN SNIPER - MOUSE SENSITIVTY LOWER
RESOLUTION CHANGES EVENTHOUGH NOT CHANGED (IN SETTINGS)
RESOLUTION CHANGES WEBVIEW RES DOESN'T CHANGE WITH IT
CANNOT APPLY RESOLUTION CHANGES UNLESS MUSIC VOLUME IS TOUCHED
GUN MODEL SHOWS IN DEATH/SPEC MODE
DEATH ANIMATION NOT WORKING FOR OTHER PLAYERS (NOT FIRST PERSON)
WEBVIEW HTML  ELEMENTS NOT RESPONSIVE TO SIZE CHANGE
MAIN MENU REFINE MORE - MUST BE FLAWLESS
ADD TO FAVOURITES - MORE THAN ONCE PROBLEM
CAN'T CONNECT TO OTHER SERVERS ONCE CONNECTED
VERSION CHECK UNBIND UDP SOCKET
CONNECT CANCEL UNBIND UDP SOCKET
RESUME BUTTON IN HTML UI
CHAT FEATURE
RESET PLAYER VARIABLES WHEN LOST CONNECTION
GLITCH ON SOME OF ANIMATION POSES
CROUCH ANIMATION DOESN'T GO UNLESS PLAYER IS MOVING
UNCROUCHING IS NOT INTERPOLATED
GRENADE POSES ARE STILL NOT IN (MALE LOCOMOTION)
CROUCHING SLOW (NOT SYNC TO TIMESTEP)
MORE MAPS
PROPER HEALTH DISPLAY (CANNOT GO UNDER 0)
PROPER ARMOUR DISPLAY (CANNOT GO UNDER 0)
EASTER EGG NAMES COOL PEOPLE
RESCUE GAMEMODE - RESCUE HOSTAGES
FIREFIGHT GAME MODE
MOTD (WITH HTML CAPABILITY)
RAGDOLLS

To-do (Server-side)

SERVER TOKENS FAILURE CHECK
REMOVE WORLD UPDATER FEATURE

The list is due to change when more glitches are realized after the new testing in the near future (next 2 weeks?)

Alpha release ETA: 2 months

Here are some latest screenshots of the game (glitches are visible).

Testing Buy Menu

9802349609962438656_screenshots_20161231025642_1.jpg

Testing recoil on Mac11

9802349609962438656_screenshots_20161231013951_1.jpg

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